One build, both stores
Apps that launch.
A native app on both stores, built from one codebase so you are not paying to solve the same problem twice.
What's included
App Store and Play Store submission handled
Push notifications and offline handling
The backend it talks to, built alongside it
The approach
One codebase,
both stores.
Most shops quote iOS and Android as two separate builds. We write it once and ship it to both, so you are not paying twice to solve the same problem, and updates land on both platforms at the same time.
A real backend, not a stub
The app needs somewhere to store data, handle accounts, and sync between devices. We build that alongside the app, not as an afterthought once it is time to launch.
Store submission handled
Developer accounts, screenshots, listing copy, review guidelines: the parts that trip people up on their first submission are ours to manage.
Progress, not silence
You see builds on a real device as they come together, and you can reach the person who wrote the code. No black box, no waiting to find out what is happening.
The build, step by step
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01 Brief & quote
Brief & quote
You tell me what the app needs to do and who it is for. I come back with a clear plan and a single fixed quote, so you know the shape, the scope and the price before anything starts.
Output: a written scope & a fixed quote range.
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02 Design & build
Design & build
Screens and flows first, then the app and its backend, with you testing builds on a real device as they come together, not a static mockup.
Output: a real, installable build you can test.
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03 Submit & launch
Submit & launch
We handle the App Store and Play Store submissions, watch the review, and stay on for the fixes and updates that follow a real launch.
Output: a live app, on both stores.
It all starts with the brief builder. Answer three quick questions and watch your project take shape as you go.
Open the brief builder →Investment
One fixed quote.
No hourly meter.
Every project is quoted as a single fixed figure, agreed up front, before any work begins. You will never watch a clock tick or get a surprise invoice because something ran long.
iOS and Android apps
Fixed quote after the brief, not an hourly estimate
From $5,000
Payments, live sync, and third-party integrations are the usual reasons an app lands above the floor.
Next step
Tell us what you're building.
A two-line problem description is enough to start. We'll come back with questions.